In my Design and Concepts class, we were assigned to create three posters for various social causes, and I chose to focus on the issue of teen drug use. Through impactful visuals and design elements, my posters aimed to raise awareness and discourage drug abuse among teenagers. This project emphasized the role of design in conveying important social messages and sparked valuable discussions within the class.​​​​​​​
This branding project was developed in my Identity Systems II class, where I created a full visual identity for a fictional museum. Inspired by virtual reality, the system includes a custom logo, type hierarchy, color palette, and environmental mockups. The goal was to design a flexible yet distinct identity that could live across print, digital, and spatial applications while reflecting the museum’s tone and purpose.
For my Icons for Awareness project, I created a series of symbols focused on American naturalization, visually representing key aspects of the process. I started with 50 sketches and refined 10 into digitized icons, ensuring clarity and impact. The designs balance simplicity with meaning, making them accessible and recognizable.
For my Enneagram project, I designed a visual identity that represents the depth and complexity of personality types. The design incorporates symbolic elements and a structured yet dynamic layout to capture the essence of self-discovery and introspection. To extend its application, I adapted the design into an energy drink concept, using a cohesive color pallet and typography.

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